Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
O
oh-my-zsh
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
JIRA
JIRA
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
github
oh-my-zsh
Commits
34bc556b
Commit
34bc556b
authored
Aug 15, 2016
by
Carlo Dapor
Committed by
Marc Cornellà
Sep 21, 2016
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Added README.md
parent
3da2f7ea
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
37 additions
and
0 deletions
+37
-0
README.md
plugins/ng/README.md
+37
-0
No files found.
plugins/ng/README.md
0 → 100644
View file @
34bc556b
## NG Plugin
This
[
ng plugin
](
https://github.com/robbyrussell/oh-my-zsh/tree/master/plugins/ng
)
adds completion support for Angular's CLI (named ng).
Ng is hosted on
[
ng home
](
https://github.com/catull/angular-cli
)
It is used to generate Angular 2 app "stubs", build those apps, configure them,
test them, lint them etc.
Ahem, "stubs" is not what Angular engineers refer to the items ng can generate
for you.
"Stubs" can be any one of:
-
class
-
component
-
directive
-
enum
-
module
-
pipe
-
route
-
service
At the moment,
`ng completion`
creates a very rough completion for Zsh and
Bash.
It is missing most of the options and a few arguments.
In future, this plugin may be shortened to simply being
```
zsh
eval
`
ng completion
`
```
There is hope this materialises in the 21st century.
### CONTRIBUTOR
-
Carlo Dapor (
[
catull
](
https://github.com/catull
)
)
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment